Amiga Flame - News - Enforce

*
Enforce
*

There have been recently a few games turning up that look and sound peculiarly special, and from what I have learned of Enforce it could be one them. Although it's graphics remind me a bit of Quake, it is actually going to be action RPG.

The graphics of this 3D game look a bit like Quake
It will have the elements of an RPG which means the character of your heroe will be improving step by step. There will be a wide range of movements for your hero like various dodges, crawling, stooping, scrolling to sides and more. To get guns and ammo will require buying them using the money earned in each mission. The missions will be non-linear which means each mission should be different for they will not be in any order. Every mission has specific tasks and they are not simply killing missions to wipe out the whole level and finding a lift to another one. The environment for Enforce sounds great, it will be interactive with cars passing by and the tube going by. There should also be various elevators, buttons, teleports, contact platforms, movement sensors and plenty more.


Enforce features fully polygon objects and models to enable completely fluent animation and views from all sides. It'll not only have unlimited number of light sources which you can control but also dynamic lights, like fireballs illuminating surrounding walls. Basically they are trying to make it as realistic as possible and to maintain the speed of play.

Enforce is going to require at least a 040 processor, 8MB Fast Ram, CD-Rom only and should hopefully support CyberGraphX and P96.

E-mail your support and ideas to:-

glassim(@)mbox.vol.cz


Visit their web site at :-


The environment has been well constructed, it'll be great to play in it








Go Back to Amiga Flame Main Menu

E-mail - philip @ amigaflame.demon.co.uk

Latest News


Please note the contents of all news articles are Copyrighted